Swishverse for NBN23
The Swishverse project consists of a mobile application and a web platform for making temporary activations on social networks.



Interactive challenges and mini-games (Wordle, Trivial).
A battle pass system with daily, weekly and monthly objectives.
SwishVerse integrates innovative dynamics and advanced tools that combine gamification, community and rewards, offering:
What does SwishVerse offer?
Social experience with a feed where users can share content.
Digital and physical rewards to encourage participation.
App
A basketball social network where users compete to earn physical and digital rewards by completing challenges, playing mini-games, and interacting with Swish on social media.
Web
A web application with reduced functionality compared to the application used to carry out temporary activations on social networks. Due to the reduction of the entry barrier from a Web to an application, it allowed reaching a greater number of users. It is designed to carry out short-term activations of 3 to 15 days.
Test results:
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6,000 registered users
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Over 10,000 challenges completed
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More than 40 brands participated in the activations
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Over 15,000 rewards given away
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Over 50,000 Trivia questions answered