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Swishverse for NBN23

The Swishverse project consists of a mobile application and a web platform for making temporary activations on social networks.

Swish app mockup
Swish app mockup
Swish app mockup

Interactive challenges and mini-games (Wordle, Trivial).

A battle pass system with daily, weekly and monthly objectives.

SwishVerse integrates innovative dynamics and advanced tools that combine gamification, community and rewards, offering:

What does SwishVerse offer?

Social experience with a feed where users can share content.

Digital and physical rewards to encourage participation.

App

A basketball social network where users compete to earn physical and digital rewards by completing challenges, playing mini-games, and interacting with Swish on social media.

Web

A web application with reduced functionality compared to the application used to carry out temporary activations on social networks. Due to the reduction of the entry barrier from a Web to an application, it allowed reaching a greater number of users. It is designed to carry out short-term activations of 3 to 15 days.

Test results:

  • 6,000 registered users

  • Over 10,000 challenges completed

  • More than 40 brands participated in the activations

  • Over 15,000 rewards given away

  • Over 50,000 Trivia questions answered

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